Thursday, September 6, 2018

Video Games Review - Halo: Fireteam Raven!

Halo: Fireteam Raven is a new four player arcade game out at Dave & Busters.  It is created by Raw Thrills and Play Mechanic is based on the Microsoft Studios game from Bungie in Halo: Combat Evolved (2001).  The latest game released for Xbox One was Halo Wars 2 (2017).  I’m not a part of the Halo Nation since this is the game that got me into it.  I did see the Halo 4: Forward Unto Dawn (2012) film which I’m told does not capture the game.  I would second that playing the arcade game.  The four characters that you can play are Ethan Graves, Tactics/Command, I played him the last time playing, Marcus Hudson, Recon/Communications, Victor Ramos, Heavy Weapons/Support, and Ava Lang, Explosives/Demolition.  They are new characters for the franchise.  There doesn’t seem to be non-combat scenes where their specialities come into play which is a shame.  The arcade game takes place in the same time as Halo: Combat Evolved.  

The game is separated into two areas for two players, so if there is only two players, the other half of the screen is ongoing, but you don’t have to cover fire the entire 130” screen.  Still, I can see that the character can be given the option to use explosives and it can either be a player or computer; maybe that’s too complicated for the program.  It may be in the cut scenes, but myself and other players skipped ahead.  You use the guns mounted onto the seat and can fire at your screen, opponents swarm towards you, or fire across to the other screen to help out.  Reload with a button on the back of the gun.  Of course, you pick up special weapons like shotguns.  The tracking of targets and movement of the game is not too difficult.  You can scan your QR code from your phone to log in to the arcade game.  You are all part of the UNSC (United Nations Space Command) Marine Corps specifically Orbital Drop Shock Troopers.  

Halo: Fireteam Raven arcade game, Dave and Buster's, photo by the author. 

They are sent by the Halcyon-class UNSC light cruiser, Pillar of Autumn, to take part in the Battle of Installation 04 also known as Alpha Halo.  It is very Starship Troopers (1959), the Robert Heinlein novel, which had the Federation and the Mobile Infantry taking on extraterrestrial threats.   The first mission, “Escape” has the troopers on the Pillar of Autumn taking on Covenant aliens; the lil’ Unggoy “Grunts”, which look like wadding turtles with a pointed shell on their backs, some of them carry plasma grenades to make suicide runs, and Kig-Yar “Skirmishers” with point defense gauntlet, energy shields that look like Gungan shields.  You man point-defense guns, unlimited ammo!, to blast the alien Covenant ships,  Type-52 Phantoms, purple, almost like a deep sea creature, and Type-26 Banshees, red-colored ships more like a Russian Hind attack helicopter.  

Master Chief, the faceless main character of the Halo games, shows up briefly, but saving the day is all you.  You make a drop in SOEIVs, Single Occupant Exoatmospheric Insertion Vehicles, pods that carry your marine down.  You land on a ring world with desert-like plains and canyons.  The cutscene for the second mission, “Rubble”, informs you that you will regroup in 28 hours.  Every mission has stronger opponents like the Mgalekgolo, the “Hunters”, massive armored forms with green crystals on one arm that turns into a blaster and the Type-26 Wraith that has a scorpion-like assault gun.  You fight in different environments, vehicles, and move along a story that ultimately enter the Covenant base.  This game is a reason to go to Dave and Buster’s and the game play is addictive, you want to get to the end or play as much as possible.  

Five Plasma Guns out of Five! 

#HaloFireTeamRaven, #DaveandBusters, #MasterChief, #HaloNation

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