The mobile game, Clans of London, has the secret struggle of vampires to rule the cities of London! It is on the Apple App Store or Google Play. The game is described as a “dark fantasy collectible card game (CCG). Building the vampires in cards is like a CCG, but it is more of a player vs. player strategy game. This is from Well Played Games Ltd. and rated Mature 17+. The cellphone game doesn’t seem to be particularly violent, one card displaces another card.
There is currently a competition, Crimson Legacy, to create an original character for the game! It is set in the role-playing game world of Vampire: The Masquerade by White Wolf studio. The Gothic game was created by Mark Rein-Hagen in 1991. This expanded to other creatures and dark figures in what was called the World of Darkness. It went through several editions until Vampire: The Masquerade 5th Edition (2018) which was produced by Renegade Game Studios.
It was a fully developed game world with the Kindred, the vampire’s names for themselves, hide themselves in the modern world. This is through making the vampires fictional through novels and movies and using other means to hide in the shadows called the Masquerade. The Masquerade is protected by the Camarilla, the vampires divided into 13 clans. These include the Brujah rebels, the monstrous Nosferatu, and the aristocratic Ventrue.
Princes are Kindred who have risen to protect the Masquerade for their respective cities. In 1996, there was the tv series, Kindred: The Embraced. A tutorial shows you the basics, I really like the play and learn mechanic, and then you modify your 15 card deck with coins that you can earn through pay or as a reward for playing over time. The map shows various cities from Elephant & Castle on the south of the Thames. Then, City of London to the east, across from Elephant & Castle, and on the western edge, Soho.
There are three lines, as you place your Vampires, this will build their strength and connect to add to your Coins. There are three rows of these lines and each part of them leads from Pawns at the bottom, Rooks, and then Knights. It starts with 2 Blood which adds to for the last seventh Round. There is some great artwork for the cards! No listing of clans though. The Knights are next to the Prince. The Prince can spread out to three rows of Rooks, but it is an octagon that can’t connect to the Knights or the all of the allies.
Still, there are three lines to attack the Prince! The Initative, a drop of blood by your player, determines which player strikes first. I find that the center line is useless, always play the sides so you can advance to the Knight position. Knights collect several Coins and the Prince gets Coins from each card. Cards have Blood, their cost, and Power, used to attack. Note that a card that is attacked gets support from the card below it. There are cards like Penelope Dane`or, Theatre Manager, 2/1, who creates a Ghoul Actor in a forward space.
Dante, 3/4, has +3 Power when attacking! A powerful card is Hope Ekaette, Club Owner, 6/12. Battles shift from lose or win per turn, sometimes a tie which takes away both cards! The game lasts seven turns. The player wins, Victoria est Immortalitis, with the most Coins. The best strategy is to build your line to either Knight or Prince. I advanced too fast, using cards like Shifa that can attack anywhere on the board, and have no support. Play strategically, some fancy cards can cut through every card on a line, unbalanced. Players have Coins to move up a chain to collect new cards, Coins, and bonuses! Vampires of London has hours of fun strategy and captures the spirit of Vampire: The Masquerade!
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